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AI Insights · Timothy · April 2024

Top 5 Horror Games on iOS in Germany for Q1 2024

Explore the performance trends of the top 5 horror games on the iOS platform in Germany during the first quarter of 2024, with insights from Sensor Tower.

Top 5 Horror Games on iOS in Germany for Q1 2024

The first quarter of 2024 saw some interesting trends in the performance of the top 5 horror games on iOS in Germany. Here's a detailed look at the weekly downloads, revenue, and active users for these apps.

Mystery Matters by Playrix showed significant fluctuations throughout the quarter. Weekly revenue started at around $22K in early January, peaked at $23.3K at the end of the month, and then gradually declined to approximately $14.6K by the end of March. Downloads followed a similar pattern, beginning the quarter with around 6.1K, dipping to 1.3K in early March, and closing at 2.2K. Active users saw a slight decline from 13K in early January to about 12K by the end of March.

Identity V from NetEase Games had relatively stable performance. Weekly revenue varied, starting at $8.5K, dropping to $2.3K in mid-March, and recovering to about $5.7K by the end of the quarter. Downloads remained consistent, averaging around 250 per week, with a slight increase to 307 in the last week. Active users showed minimal fluctuation, maintaining around 3.3K to 3.4K throughout the quarter.

Myths of Moonrise by STARFORTUNE INTERACTIVE ENTERTAINMENT TECHNOLOGY CO., LIMITED experienced some ups and downs. Weekly revenue reached a peak of $4.6K in mid-January, then fluctuated around $2.2K to $3.5K for the rest of the quarter. Downloads started at 749 in early January but dropped to zero by early March, reflecting a significant decline.

Dead by Daylight Mobile from Behaviour Interactive Inc. had a steady quarter. Weekly revenue started at $2.2K, dipped to $907 in late January, and ended at around $1.4K in late March. Downloads showed an upward trend, starting at 1.1K, spiking to 2.3K in early March, and closing at 1.2K. Active users increased from 5.7K in early January to 7.8K in early March, before settling at around 6K by the end of the quarter.

Resident Evil 4 by CAPCOM had a modest performance. Weekly revenue started at $1.9K, dropped to $137 in late February, and ended at $223 by the end of March. Downloads followed a similar trend, beginning at 1.5K, dipping to 394 in late March, and ending at 394. Active users decreased from 8.7K in early January to 4.7K by the end of March.

These insights are based on Sensor Tower data. For more detailed analysis and additional insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024